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Hello everyone!

Just wanted to give you all an update at what's going on at Sakura River Interactive.

Currently we're in the process of becoming a proper business. And by proper I mean mostly same as before but we'll still chase after the crazy concepts that we always have been doing. Only now we won't be doing it under a shoestring budget. It's just a lot of work to make sure everyone gets paid properly and everyone is on the same page.

Also we're working getting Steam achievements attached to Fading Hearts and other future games. Just in-cause you're wondering what icon is about.

 

Hi everyone!

Just want to give everyone a heads up on what's going on currently. Also I know I should be writing more often. I know I have been tweeting but that's not really enough now is it?

A hyper quick summary first off. I am heading to the Game Developer's Conference to visit (no booth). We are working on next patch on Fading Hearts. Next project is already underway.

Details after the break.

Read more...  

Hello everyone,

This is an announcement to let everyone know that Fading Hearts: Third Option is delayed till Mid-January. The previous date was a bit too ambitious and I want to make sure it's done properly before we release on steam.

In the mean time, take a look at some in-progress screenshots of the improved user interface after the break. It's been almost 4-5 years after all. Let me know what you think on our Facebook page.

Read more...  

Yes! We finally made it onto Steam with Fading Hearts!

So what does this mean? We need to adapt it to some of the features that steam has. Since we're making changes we'll actually be adding new features to Fading Hearts because it could definitely take advantage of the new stuff in the Ren'Py engine. Currently we are working to make a new user interface, new battle system, and maybe a new route.

More details about this and further thoughts after the jump.

 

Read more...  

Hello everyone!

Sorry for the lack of updates. I have been busy. Many things happening including a few opportunities I want to explore that... well... could change the direction of a lot of things to say the least. Tiny bit more after the break.

Read more...  
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Dev Blog

Laying Down the Foundations

Hello everyone!

Just wanted to give you all an update at what's going on at Sakura River Interactive.

Currently we're in the process of becoming a proper business. And by proper I mean mostly same as before but we'll still chase after the crazy concepts that we always have been doing. Only now we won't be doing it under a shoestring budget. It's just a lot of work to make sure everyone gets paid properly and everyone is on the same page.

Also we're working getting Steam achievements attached to Fading Hearts and other future games. Just in-cause you're wondering what icon is about.

 
Visiting GDC 2014

Hi everyone!

Just want to give everyone a heads up on what's going on currently. Also I know I should be writing more often. I know I have been tweeting but that's not really enough now is it?

A hyper quick summary first off. I am heading to the Game Developer's Conference to visit (no booth). We are working on next patch on Fading Hearts. Next project is already underway.

Details after the break.

Read more...
 
Still Trucking and More to Come

Hello everyone!

Sorry for the lack of updates. I have been busy. Many things happening including a few opportunities I want to explore that... well... could change the direction of a lot of things to say the least. Tiny bit more after the break.

Read more...

Newsflash

The demo for Infinite Game Works is out! See it here!