What we do
We create video games where the story itself becomes the game. Games where characters have motives, try to get you to do what they want, yet have their reasons for doing so. These games allow the player to change the nature of the story's conflict and outcome. Yet the story has it's own force that may join with or clash against's the player's will.
Contact Us
Contact us at general [~`at`~] sakurariver.ca
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